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The first thing to say for this shoot 'em up is that the lack of a C64 version may not be a huge loss. Amiga Power magazine described it as "possibly the least involved game we've ever reviewed", and Electronic Arts' Simon Jeffrey later described it as the worst Amiga game they ever did.
Still, a C64 version was in the pipeline, and that makes it potential GTW fodder.
According to Amiga programmer Julian Alder-Salter, Sean Dunlevy and Haydn Dalton were working on the conversion.
It got as far as a simple demo featuring the main character walking around a primitively-parallaxing background, but had not advanced very far when it was decided that the number of sprites it required was not feasible. Sean Dunlevy speaks more about the woes of the game in his Creator Speaks segment.
Julian has nothing of the C64 version, so now we await news from Sean to see if by chance he kept anything of the conversion!
Possible hope for this one being found...
Martin Smith and Frank Gasking.
(Additional
source credits - Barry Leitch, Julian Alder-Salter, Sean Dunlevy, Haydn Dalton) |