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SEUCK
is probably one of the most famous tools on the C64 of all time,
spawning many hundreds (if not thousands) of creations, ranging
from old tosh to some really superb creations. But as with any tool, there is a
limit to be reached, and SEUCK has now long overstretched that
limit. It has resorted now for new title screens, music and effects
to be hard coded into the game to get something a bit different.
Jon Wells even reprogrammed the engine to scroll sideways!
But
a Sideways SEUCK was rumoured to actually going to be a reality... Zzap 64 spoke to
Sensible Software back in issue 61, where they discussed the possibility
of a SEUCK 2. Palace were very keen to see a sequel/upgrade to
the popular selling tool, and Sensible were looking interested
in creating one to improve on what they saw as flaws in the first
editor.
Some
of the plans?
*
Horizontal Scrolling
* Graphics libraries
* Super weapon options + powerup options
* Enhanced title screen design options
* Ability to add music
There
was even rumour of there being plans to add platform game capabilities
to the editor, to stretch the whole SEUCK phenominon in a whole
new direction.
Sadly,
things were never to materialize as Sensible moved onto new projects
and away from the idea of a SEUCK 2. It seems like nothing was
ever even started also. Just why was the editor never started?... Would
this editor have kept C64 gamers happy using and playing SEUCK
efforts for many more years?...
Well, thanks to Craig Grannell, we can confirm that no SEUCK 2 was actually planned according to Jon Hare. Nothing was started, and it seems like Palace were more hoping for one, than Sensible wanting to do a sequel. So its sadly going to be case closed for this one, but who knows... maybe someone will tweak the existing engine and give it a new lease of life...
Case closed!...
Frank and Andrew.
(Additional source credits - Craig Grannell)
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