Page last updated: 30/04/2011, 9:55 am

'QUANTA'
1988 Elite Systems

Review / Creator Speaks / Back

   

Credits
Code -
Richard Underhill
Music -
Unknown
Graphics -
Paul Walker

   
 
 
 


Nothing yet.

 
 
 
 
 

A potentially stunning SEU was in development back in 1988, not specifically for Elite Software, but seeing as the game's two developers were working at Elite, we can see where they wished the game had gone.

Richard Underhill struck up a friendship with Paul Walker, a talanted graphics artist at Elite, and they began work on a shoot-em-up called Quanta.

According to Richard, this game featured a real fast sprite multiplexer, parallax star-fields, huge opponents on one level, but then the second level would allow you to land onto a giant cruiser and go into a Paradroid style arena to disable that cruiser.

This could have possibly been one of top SEU titles on the C64, along with the likes of Armalyte and Delta.

Sadly, Elite were not interested and only wanted convertable games which could go on all the 8-bits. Even though this game was shaping up into something special, that was Elite's view and that was it.

Richard and Paul couldn't do it part time, so the game died and that was that.

Sadly Richard does not have the game no longer, but Paul Walker could possibly still have some old work. Otherwise the title could be lost forever.

Possibly a massive loss for Elite...

Frank
(Additional source credits - Richard Underhill)

 
 

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