Page last updated: 30/04/2011, 4:31 pm
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Carl Muller speaks to GTW about work on Pang V1... "This was after I hooked up with Nick Pelling (Frak, 3d pool), and I was learning the PDS cross-compiler and proper C64 coding. I don't know the exact circumstances of who had what rights to the game. I'd been meaning to get this to assemble (away from PDS) for a while now... Am I getting old or is that game harder than I remember? :-) Notes
on Pang (pang.t64): Carl Muller . |
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