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A
very smooth and nice little racing game at a very early stage.
The
game features a Lotus looking red car, that drives along a very
smooth rasterbar road. The actual road itself is very detailed,
with well animated white lines and pitstop lanes.
The
sound is quite basic, with some simple engine sounds and that
is it. The game comes with no titles, and the game area features
no real details, apart from a half screen display for the driving.
After
some waiting, a lead at last for this intriguing racing game.
At
first we thought it was Lotus 2 early preview, but it seems that
Samar were infact been behind this car racer.
Recently
a later version of the game had been released, with a texture
mapped road which looks quite impressive for the C64. It's a little
slow, but what do you expect. It seems to have taken a few strides
since its original form which has been on GTW for a while now.
There are even some 3d wireframes there which look as if they
would have featured on the tracks. This version is claimed to
be at 20% completion. And it is likely said that Samar will never
finish it.
Rafal
of Samar got in contact with GTW, and has conducted a special
"Creator Speaks" with one of the guys behind the game.
It seems the game was done because Stinger simply wanted to see
a better car racing game on the C64. It certainly looked like
it was on the right tracks, featuring road effects similiar to
Lotus 2 on the Amiga.
Rafal
also uncovered another rare preview of this game, which actually
includes a split screen version of the game with two cars. At
the moment they are not separate, but apparently there was a preview
that DID have separate controllable cars... but it was sadly lost.
It
seems that the game had a lot of ambition, but was a little bit
too much to expect from the little humble C64. Who knows. But
its a promising preview, sadly that didn't get very far.
A
neat and detailed little racer...
Frank
(Additional
source credits - Rafal Szyja, Mariusz Rozwadowski, Bartek)
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