Page last updated: 13/12/2011, 9:34 pm

'NETHER'
1997 Computer Workshops

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Credits
Code -
Cameron Kaiser (?)
Music -
Cameron Kaiser
Graphics -
Cameron Kaiser (?)

   
 
 
 


Game

 
 
 
 
 

Nether is a game that I can remember from the days of Commodore Scene, being touted as a Doom clone. Eventually when I saw a preview, I was a little underwealmed, and then forgot about the game.

The game's development had however been continuing way into 2004 - where a new engine was developed called Nether G-II. It was lacking sprites though, but apparently was a lot more sophisticated compared to the old blocky and slow engine. Although we sound critical, the game was one of the first engines to have light sourcing included - it just was character block blocky and slow.

We assume that the game was to be a straight Doom clone, as this is how the game was sold on their website (which we've grabbed an archived copy for you to see - see Creator Speaks).

What happened to the game?.... We assume that Cameron Kaiser got bored of the development or real life took over and the game got permently parked. There have been no updates since around 2004, so we assume that the project is now officially dead.

What happened to the game overall? .... do you know more?

Frank.
(Additional source credits - Kevin Tilley)

 
 

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