Page last updated: 30/04/2011, 10:05 am
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Marc Walters speaks about work on Galactic Enforcer... "This was a 2-way horizontal scrolling shoot-em-up featuring a red alien taking out the other alien trash. In addition to shooting monsters, he could jump on the crawler types to destroy them like in Rygar, and could use that to bounce from alien to alien. There was a complete single level made available on the Internet somewhere about 13 years ago. A few other levels were in various stages of completion. The
level selection page, which had the player walking in the matter transportation
room and the joystick used to select weopons etc was also complete.
Most of the remaining work to be done was the definition of six more
levels (8 in total) and new alien sprites, plus some glue code Unfortunately my disk drive died a slow at the time, causing track alignment failures without me knowing it, and eventually died. I think I recovered most of the development data and have it all archived. After I obtained a new disk drive I realised that the game was not going to be good enough for commercial release - it was too limited, too boring, so it got shelved." Marc Walters. |
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