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Exodus was to be a side scrolling shoot em up that owed it's inspiration to Battlestar Galactica. A kind of cross between Defender and Uridium.
The game was previously unknown by many until Darren Melbourne shed some light on the game out of the blue. This was to be a game published by Nexus, who were most famous for their American Football game, Hades Nebula and Nexus the game.
This particular game consisted of a variety of levels. Each level was to feature ten massive craft that the player had to defend from swarms of invading enemies. Flying back and forth amongst the fleet the player had to control both himself and his wingment to combat enemies, repair damaged craft and safely see them through the jumpgates and to safety. It apparently looked very impressive.
The game was shaping up very nicely, around 50% complete and soon to be published by Nexus, but sadly Nexus went into administration and the game sadly never got published as a result. The game was stuck at its half complete status.
It was never sold on to anyone else, so sadly Exodus was to rot away. A huge shame, as Ned's graphics were reportidly excellent in the game, and would be very nice to see. Sadly Ned no longer has anything of the game, and neither does Richard who got in touch recently about the game.
So who would have a copy of the game?... we weren't sure, but we have recently found a set of source files which seem to have the remains of the game. Certainly the charsets are in place, but the map graphics and sprites may be missing. How much can be reconstructed?.... Watch this space!
For now, read Richard, Darren's and Ned's own comments on the game in "Creator Speaks".
Could very well be case closed very soon!
Frank.
(Additional
source credits - Darren Melbourne, Rick Paynter, Ned Langman, C64.com) |