Page last updated: 30/04/2011, 9:56 am
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Martijn Althuizen speaks about work on Enemy Scout... "There was no contact between us and Elite about Enemy Scout, so no, there were no plans on them publishing it. I just liked the Elite logo a lot and did some versions of it myself. Harold must have liked them and included them in the title screen because of that. As far as I know, we never send anything of Enemy Scout to anybody. It wasn't really a game we were designing anyway. More of some things we wanted to do with parallax scrolling, multispeed scrolling, etc. etc. There was no 'strategy' to it really, just a series of things we did and we just called all of them Enemy Scout! There weren't any plans on building a 'real' game, so you can't say it was cancelled either. We just stopped doing stuff on the C64 and all this died with it... I was having high hopes for us to still finish Golden Pyramids II. I really pushed Harold to get him to finish it, but at some point in time he just lost interest... " Martijn. |
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