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An
old CNET style game with simple rocks to avoid in this sideways
SEU.
By
the same guys who created "Crackmania", also in the
archives and incomplete. This game doesn't seem to be built for
the purpose of selling, but as a training lesson in programming.
The
game lacks a lot, but as you will find with "Crackmania",
progress was made from this game.
Dangerzone
confirmed recently by Chris as a demo uploaded to compunet to
show how to use the rock sprite multiple times using a raster
split interrupt. It was apparently just a different type of demo
for the time. Although it was nothing ground breaking, Chris liked
it. No doubt this would have been pitched to a publisher.
As
this is a full game, there is no game to chase up.
Music
is ripped from Hades Nebula by Ben Dalglish.
Simplistic
example of programmer's early work...
Frank.
(Additional
source credits - Jason Kelk, Chris Fitzsimons)
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