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Many
of you will remember Paul's great work for the Commodore
Format powerpacks towards the end of its life.
Capture
was one of many great little puzzlers which Paul created, and
one of his best too. Sadly the game lacked a 1 player mode, so
many couldn't really play the game. Especially those without friends
:)
After
such a response from fans of the game, Paul decided to create
a sequel with a special 1 player mode. The graphics were improved,
new music added, and Paul spent many weeks working on a new AI
to bring in a competitive computer player into the game. Sadly,
all the work was too much and due to Paul having other big things
to do, the game was scrapped.
In
the end, Paul released everything into the scene, but only as
a 1 player demo. This is all that remains of the game today, and
the dream of a 1 player mode sadly gone.
Check
out the Creator Speaks page to find out more, right from Paul
himself.
Attempt
at a sequel with a 1 player mode, sadly never made it...
Frank.
(Additional
source credits - Paul Kubiszyn)
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