Page last updated: 30/04/2011, 1:06 am
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Paul Kubiszyn speaks to GTW about work on Capture 2... "Capture 2 came about after my sister drove me to insanity asking me to play the game with her. As well as receiving a few letters from fans of the original game asking for a one player option. I decided to spruce up the graphics a little, and add in a computer opponent. I spent weeks working on the artificial intelligence and in the end just owned up to it sucking completely. I had to make the computer score higher in order to win more often than not, which I didn't like. For this reason and other more pressing projects coming along I decided to release as just a one player version (if memory serves me correct). I then let the game loose on the demo scene / cracking scene, and that was the end of it." Paul Kubiszyn. |
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