Page last updated: 30/04/2011, 1:06 am
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Hugh Binns speaks to GTW about work on California Raisins... "Not sure if I should really admit this one but I did grfx for a license on the california raisins characters for a new publisher who I think were called 'The Big Apple' who came and went rapidly in the late 80's. It was loosely based on a decathlon style gameplay with a bitmap screen scrolling and hi-res sprite overlays to give a sharp outline (ala stormload and loads of other stuff). I was working with Jason Kendall on it but it never completed as their parent company decided to cut funding and close them down. Hugh Binns. |
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